How are these neurons on this multi-elerode array playing pong? >> What the free energy principle says at a sort of at a gross oversimplification is that a system will try to predict its environment by minimizing what it calls its free energy. But you can also think of as a form of information entropy or the amount of disorganization. There's really only two ways to try to get better. Either better prediction or better control. We asked a question well what if then we made better prediction impossible. What if upon the cells doing a set of activity patterns that meant let's say pong they missed the ball we gave them something that couldn't be predicted random white noise. Would the cells then actually change their behavior to get better over time at hitting the ball cuz that's the only way they could predict their environment. If you miss you don't know what's going to happen. And what we found was actually indeed they did end up remarkably adjusting their activity patterns very rapidly to try and create a more predictable environment and actually control it which meant from our perspective not the cell's perspective but our perspective the cells look like they were playing the game pong. Brett Kagan is the chief scientific officer at Cortical Labs, the Australian startup fusing living human neurons with silicon chips. His team published the famous dish brain paper in Neuron, showing neurons in a dish could learn to play pong in just under five minutes, providing some of the strongest experimental evidence for Carl Fristen's free energy principle. Their team went viral just a few weeks ago as the same dish brain setup played the video game Doom. How far can neurons in a dish really go? Brett thinks quite far. Subscribe to find out if 200,000 neurons on a chip ever wondered why the hell they're playing a video game from the 90s. >> A lot of people find it a little weird to be using brain cells as a source of intelligence. We actually think it's the most natural thing in the world. And perhaps technically it is legitimately the most natural thing in the world to explore intelligence with. When we're looking at machine learning, the question is, is it possible for silicon to show general intelligence? We don't know, right? We do not know if that's possible yet. Current attempts, despite trillions of investment, have not done it, but we know for biology it is possible. The question is, how do you get it? Do you imagine a world where we're building just giant buildings of neurons that are basically just computation hubs that people are APIing into to do computation? And these things are, you know, many orders of magnitude larger than any individual human brain. Well, look, I I think there's Brett Kagan. Everyone saw the headlines. Neurons in a dish are playing Doom. It went crazy viral. And I'm super excited to get into all of the fascinating nitty-gritty details of that experiment. But I want to understand and I want the listener to understand what's the most important context that led up to that experiment. What were the stepping stone discoveries that led up to that? Where does that story begin in your mind? That's a great question. Where's where's the story begin? Because uh at the end of the day, while a lot of people find it a little weird to be using brain cells as a source of intelligence, we actually think it's the most natural thing in the world. And perhaps technically, it is legitimately the most natural thing in the world to explore intelligence with. To me, it's sort of a weird thing that we've taken silicon, pounded it out, tried to infuse that with something that could resemble intelligence. And so, I suppose you could say it began with evolution. Uh but to bring us up just a little bit to more recent history, we began with a question back in 2019 where we wanted to know could we get cells in a dish to do anything at all that we might want. We initially started with a simpler game. We started with pong and we managed to get that work. We published some work on that which did attract some attention back in 2022 and then from there the last few years we've been pretty quiet and people have wanted to know why. What have we been doing? When's the next thing? Is there anything else happening? And it's because behind the scenes what we've been doing is actually building foundations. And this foundation is a device called the CL1. And essentially it's the world's first commercially available device intended for neural biomputation to explore information processing and the basic fundamental intelligence that cells can exhibit these neural cells can exhibit. And we launched that last year and then this year we launched cloud access. So now anyone across the world can actually log on and interact through the API that we've built, this programming interface we've built that we've simplified and interact with these cells. And of course with that, one of the things we did was actually provide a hackathon to students giving them access and seeing could they actually build and get one of the most classic computer games do to actually show some learning effects. And so this wasn't a rigorous scientific experiment. It was actually just seeing what can people who had no experience in the area do with the tools we built. And one of them, Sean Cole, actually managed to do a very workable version of sales playing Doom. Still lots of work to do, but that's the sort of origin story behind it and it's caught a lot of people's imagination. >> Incredible. Really, really well explained. How would you summarize the ultimate moonshot goal of Cortical Labs to be? What are you really trying to achieve in the long term? So long-term we really want to be able to provide people a new tool in the intelligence toolbox. At the moment obviously there's a huge amount of attention and media and social media hype around the LLMs and other AI implementations. I mean shoe companies are adding AI to their name and sending their stock skyrocketing. There's a lot of hype around that. But at the end of the day it's all the same tool more or less or a spectrum of them, right? It's all using classic volume and architecture, GPU, CPU, and trying to run it through essentially variations of the artificial neural network. And we we asked the question really early on, why would we want to model in silicon or in code what we can harness in reality? And we don't see that as a way to replace it necessarily, but we do see it as a way to augment it and provide another tool. So just as you use your CPU and your GPU and current silicon computing, what if you add biology and the benefits biology has into the way we process and handle information? And so we aim to be the company that provides the platform, the methods, and the techniques to do that, but also to allow other people to build their own methods, techniques, and applications upon it. >> So cool. So, do you, this is probably jumping ahead a bit, but do you imagine a world, you know, we're building all of these servers at the moment as fast as we can build them. Do you imagine a world where we're building just giant buildings of neurons that are basically just computation hubs that people are aping into to do computation and these things are, you know, many orders of magnitude larger than any individual human brain? >> Well, look, I I think there's there's two big questions there. one will we be building server racks of biological computation we already are we already have our first small scale admittedly uh biomp computing data center here in Melbourne and there are groups setting up there's a recent news article in Singapore where we're partnered with a data center provider day one and they're looking to set up a thousand there in the future and so this is happening now the second part of your question actually is is perhaps more nuanced because you ask will we have cells or systems many times larger than the human brain. And I think that is a technical question we don't have the answer to yet. Our personal focus is not actually to build human brain in a dish, right? Because largely there's already a lot of human brains in the world and people are able to use them already to do pretty cool things. We don't want to replace people. But we are interested in the material that the brains are made out of these neural cells. And we want to know the question of what if we actually build these systems from the material circuits of neurons to achieve things that silicon can't achieve, but maybe also to achieve things human brains can't achieve. And so we're not aiming to replace human brains or build these brains in a dish. We're able to actually create something that's totally new, but with a shared starting point. And I think this addresses that we work a lot on the ethics and there are a lot of ethical concerns about what if you create something in a in a dish that could experience or suffer and we work a lot on that and it gets pretty deep. But actually that's not even our core goal. There's a lot of different approaches to go forward. We don't have the answer yet but we are actively working with many researchers around the world to try and figure out what is the best way to build these systems and the most ethical and responsible way to build these systems. >> Very cool. If you want to truly understand the contents of your own inner conscious experience, like your mental imagery, your own inner speech, or your emotions, then click the link in the description and take my 7-day inner experience challenge. Throughout the challenge, you will learn about the five frequent phenomena that make up our conscious reality and engage in the actual process used in research to discover your own completely unique breakdown. How often do you really inner speak? What kind of mental imagery do you have? Do you see in vivid pictures, in three dimensions, in two dimensions, black or white? Maybe you're part of the 5% of people among us that have no mental imagery at all. Where do you feel and process your emotions? We all have fascinatingly different answers to these questions. And by day seven, you'll finally be able to confidently answer these questions for yourself. It is completely free to do and you will get the most comprehensive breakdown of your actual conscious reality using only research proven methods. I am genuinely so excited about this. Just click the link in the description. I hope to see you inside the community. Well, can you lay out in as simple terms as possible what you mean by these systems? So, I think a lot of people when they hear neuromorphic computing, biological computing, they're not entirely sure what these words mean. So how exactly are is biology and computing being fused together in what's being done already, what you say you're already building and what you hope to build in the future. What does that system really look like? So essentially, I mean, when you use words like fuse together, it kind of gives you some interesting vibes. But in practice, we're able to grow cells, especially neural cells, they are evolved to connect. they're evolved to network together. And so when we place these cells on these what we call microelerode arrays or meas which is sort of a a bed of small electrodes that allow us to measure the electrical impulses of these cells as they're active and deliver small electrical pulses to the cells. They actually naturally do this. There is nothing particularly it's synthetic in that we bring it together manually. But it's not wholly artificial. It's leveraging the natural properties of these systems. And what we do then is grow these cells on these MEA and then we have to code information and decode information and that's where electricity comes in. Electricity is this shared language between silicon and between the biology and so we can actually uh pattern the types of electrical pulses we deliver to convey information and then we can decode the patented electrical responses from these cells to understand how they're responding. Now, there's still a lot of work to do here, but we've been making some really interesting strides forward in figuring out the best way to do this part. >> Really cool. You're a great communicator, man. Um, really, really clear. Let's, so let's let's contextualize this within the Pong system because I think you laid it out really nicely there. Maybe people have some idea what this looks like. How are these neurons on this multi-elerode array playing Pong? So the the old pawn work that we did was actually not the simplest but one of the simplest approaches we can took we could have taken. When we started out we had a lot of options. There's a huge amount of ways to go about this. And so we did what I thought at the time was the simplest idea and said let's do the simplest ones first. And so we took the inspiration from how biology can decode the world which is effectively uh what's called topographic. So in our for our eyes for example if we see something in the left of our visual field there'll actually be a little map topographic map they call it in our visual uh uh visual cortices that actually will decode it and have a onetoone mapping. And then we took the rate and there the closest analogy for the whole system is actually a rodent barrel whisker cell it's called. Uh and these barrel cells have a map of where the whisker is on the animal's face. And the more you tweak the whisker, the faster it fires. And so that's what we did. So we had this map that was initially inspired by the visual system, but then we added rate to it. So the closer the ball got to the end, the uh faster the rate would fire. So in the end it ended up kind of like what a how a rodent's whisker would work. And then what we did was we said to the cells, we're going to put some information into one area. We're going to read information out of a couple of counterbalanced regions to make sure there was no bias. We don't want to be the case where we sort of stimulated in one area and the cells just learned to do something really simple. They had to have a bit more control over their system than that. And we wanted to make sure there was no bias. And then we read out of this counterbalanced regions. And what we found was that if the cells would actually understand for the given value of cells in a dish, right? This is not understand like we would understand. They would understand like the most basic primitive systems you could imagine. Uh the what their task was in other words move paddle to hit ball. They would actually change their patterns of activity to do that. So you're encoding the particular properties of the game Pong, which is all you control in that game is actually the paddle, right? And then the reward function is, you know, you're rewarding the neurons, which we'll get into in a bit when the ball hits the paddle at the right angle. and then you are providing some sort of negative reinforcement or negative feedback to the neurons when the ball misses the paddle or the paddle is far away from the ball. Are those sort of the two central things that you are trying to encode and then stimulate in those neural populations? >> Yeah. So concretely there's two aspects. We encode the position of the ball relative to the paddle. So if the paddle is aligned to the ball, it gets one sort of stimulation, left, another, right, another, we had in that case eight points where we would use to stimulate and then we would also give it a different type of stimulation whether it successfully hit the ball or missed it. So the setup itself was actually quite simple in that regard. And where are you choosing to stimulate? So you have all of these plated neurons that you grew from stem cells, right? Where do you choose to stimulate them? What neurons in that population do you choose to stimulate? And how do you make that decision? >> Well, in those initial cases, it was pretty arbitrary because we were growing these what's called a mono layer, which is a single layer, although they do tend to have some more structure in there, but it's sort of undirected, uncontrolled of cells. And so we looked at it and initially when we started out we used to set up a specific input output relationship for every culture. And that was incredibly time consuming with our old with the old hardware and software that we were doing. It would take literally hours to map it. And eventually we asked the question look if cells neural cells are meant to be plastic and meant to be able to reorganize their activity. Why are we the ones sitting here trying to shape the input and alkal relationship instead of letting the cells shape how they respond? And so we then just created a very fixed pattern. We had a little area at the top that we called the sensory region. These are all cortical cells, but we called it a sensory region because we put sensation, these electrical pulses in. And we had these counterbalanced areas we call motor regions because they moved the paddle. Again, all the same cell type and we'd read activity out of. And so that was the same for all the cultures back then. Uh with the new systems we built the CL1, it's very very easy to change these mappings and you can do it rapidly even in real time pretty much if you want um or close to it. And so we have a lot more options now than we did back then. We also have a bigger team now than we had back then. Uh and so it's opened up a lot more possibilities. But the very fixed kind of simple and boring approach is what we tried before. The remarkable thing though was indeed that for many cultures uh the majority even as our result showed they were able to reorganize their activity. There were caveats to that. If you had the culture was too uneven or they were just dead all on one side that broke down but we represented all of this data in the paper. Um but yeah so there there was a lot there. >> Yeah. So how so how specific do these starting conditions need to be or is it really the beauty of these biological systems is that provided the right inputs they will self-organize into a functional larger system. Does that sort of always happen or are there loads of situations where your starting situation wasn't right enough? the sensory neurons weren't set up in the right way connected to the motor neurons and then it just didn't learn the game. Explain sort of how robust the system is in response in with that initial starting conditions and the inputs from the game itself. >> Yeah, very big question there and one we've been doing a lot of work on. Uh in fact a a very recent paper that's not out now but will be out by the time this episode airs for sure uh has spent a lot of time looking at this question how does the structure and the function relate what setup leads to the best performance >> and so as you'll be able to see in this work we actually have the case where we've done all sorts of things like Morse code classification emnest which is a type of handwritten digit task that people use in machine learning often and we find really strongly that the structure that you set these cell cultures up in have a very strong effect in how that they're actually able to perform certain tasks. But it varies and some tasks benefit from some structure more than others. So there's a lot of complexity here and a lot of nuance. But that also means there's a lot of control in how we build these systems. And this goes all the way back to that point I made before is we're not necessarily trying to build a human brain in a ditch. We're trying to figure out how do we build, how do we bioengineer, the best type of cell culture, the best material to achieve the goals we want to achieve. And I'll give you like an example is that bees are far simpler than a human. Uh and yet bees are remarkable in what they do and in many things they do humans could not achieve. And so again, why we don't need to make more humans. There's plenty of humans out there who are looking for work to do. Let's do that. Let's figure out how to do something totally different. >> I find this so unbelievably cool. So, how much how much inspiration are you able to take from what we know about the architecture of the human brain and the type of problem and task that that part of the brain is equipped to solve? How well are you able to replicate that system in your monollayer multi-elerode array? And how informative is that? Can you, you know, take a particular brain region? it's we know it's good at doing this task like language like Brock's area for example something like that does that map onto the type of problems that your monollayer neuron system is then able to is it better equipped to to solve >> yeah I should clarify as well that we don't just do mono layers that's what we did in the initial pong work >> but we we do all range these things called organoids which are a little more spherical and they're meant to be sort of a mini organ uh but they're far simpler than braids it's not quite right to call them a mini brain because they don't have that complexity or connections or the diversity of cell types, but they do have a lot more complexity at least geometrically than a uh a monollayer. And then we also do these bio-engineered modular units which kind of move further from physiology but still have some really unique properties. Uh in terms of how much do we take inspiration from the human brain specifically? Quite a lot. I mean the team uh my background is in neuroscience and we have several other neuroscientists on the team and so it would certainly natural I guess pun intended uh to take inspiration from the the thing itself right uh and so if we want to look at things like let's say the hippoc campus which famously has these very powerful place coding subs would be silly not to take what we know about that when we go and develop hippocample cells which we've got and done and we've got a paper out on at the moment. Um, but there's a big difference from taking inspiration from something and trying to copy it exactly. And so we don't throw away what evolution and physiology has done. That would be insane. But we also aren't going to try to recreate it, which I think has a similar degree, recreate it exactly for those purposes, at least anytime soon. Uh, until we had some sort of evidence or justification to do so. uh because that would also similarly be incredibly technically difficult. >> Yeah. Very cool. So talk about the process if you have a new task or problem that you want the um neural system to solve say emnest or you know any any of the other tasks. What would be the process by which you start to think about or try to start model the type of architecture that might be optimized for that system as a starting place? like how do you think about that process? >> There's thinking what I can talk about right now. There'll be some exciting stuff coming out soon, but I can't talk about it right now. Sorry. >> You can talk about it right now, Brett. can I can >> what what I what I'd say is uh cautiously that there's there's a lot of different approaches and actually there's far more that we don't even know that we don't know still about this space and so a lot of our work needs to be from ground principles exploratory we sometimes take inspiration from machine learning which is kind of closing the cycle because a lot of machine learning was inspired by neuroscience so now we sometimes take inspiration from that. Um for example like on like reservoir computing approaches and other things that people might have heard of. Um there's a whole range of things. Uh sometimes we do take inspiration from again the physiological basis. So we might say well actually be brains have this type of connectivity. So we want to try and achieve this type of connectivity. But a lot of the time it just comes down to good oldfashioned science. You try something it works or normally it doesn't work. you try something else, you write it down, you move to the next thing. Where where we've sort of reached an unlock is not necessarily that we are so much more clever than any other lab out there. Uh and there are many labs out there who are doing good work that also we can be informed by. Of course that may to me it goes without saying but I should say it actually there is a lot of amazing work being done and we collaborate with a lot of amazing scientists all around the world. uh but where we have a particular advantage is that we have as I said server racks of these units. So we can actually iterate and run through thousands of hours or more a week just to try and find the answer to a question that previously would have taken labs years to do. Take for example this Doom game, right? Again that was built by someone who's a non-expert in the field in about a week or so. It took us something like 18 months to really get a pond environment working to a similar degree of control I would say. Uh and that's because we had to start all the way from the ground floor. Don't get me wrong, that was a huge engineering challenge. And um Andy Kitchen, who did the the substantive of that work, uh did an amazing job in building it, but he started with with very little, right? It all had to be built from the ground up. That's so slow. When you've got the foundations that were laid, you can move much quicker. It's so cool. What maybe give a few other examples of tasks that this that you have been able to get good very good or good outputs from like what other things can these systems do right now? >> Yeah. So, we've we've been looking at a few things. Um, some of the ones I can talk about are things like this handwritten digit classification. Uh, seeing if cells can identify the 0 to 9 digits. uh which has been really exciting. Morse code has been fun. Um you know can >> explain that elaborate on elaborate on exactly teaching at Morse code what that means exactly you're having a conversation with this thing. >> Yeah the re well the way we started out initially was we kind of did what we we refer to sometimes internally as a wine maze test. Y maze is a really classic neuroscience test. If you put the rodent, normally people have built bigger ones for I think dogs and monkeys and other things, but normally it's rodents and it's literally just a Y-shaped maze and the the rodent has to choose to go left or right. And we would sort of drop in a stimulation either on the left or the right and we just want to see would the cells respond very differently to this and would they respond in a way that would kind of align. So we were kind of doing this spatial classification and we wanted to move on to a rate based classification and so we were thinking well how's the best way to do that and I realized well rate there is already a rate based classification it's called Morse code so why invent our own rate based classification when we could just say to people we're going to try Morse code because that already exists and it's essentially the same thing and what we found is actually cells are really sensitive to rate coding so we found that Morse code is a very strong effect cells are pretty good at it. Um, so that's why I went to MOS code. So we put in sort of different frequencies, you know, saying that would represent an S or an O. Uh, can cells can cells decode SOS? These sorts of things that we could we would find sort of interesting to explore the dynamics and this was the question, right? wasn't can cells learn Morse code which is a cute question but the real question is how does the structure and function dynamics the cell types the uh way we provide feedback how does that shape how the cells actually decode this information can we get them to improve so simple task but with a way to ask some really powerful questions so when you say decoding there if you're you're the input is SOS encoded in Morse code and what does it give you on the other end like what is the output? >> So for that particular task we were basically mapping particular types of responses from the cells and then trying to improve the consistency in which the cells would display a certain type of response. So it's we would post hawk say all righty this response means you've identified you've seen an essence this response means that you've se seen again seen is used um metaphorically here as much as anything but perceived may be a word but again not like how we perceive again in this very rudimentary physics-based analogy it's hard to talk and this is one thing that pops up is it's very hard to talk about this >> this because the the word remains like You know, bacteria to some extent perceives and so do cells in a dish. But if I say perceives, you're going to anthropomorphize it. And this is this is sometimes where people get a bit upset with us, but but ultimately like the most basic form of a thing is still the thing. >> I definitely won't get upset. I've had many podcast a big thread on this podcast has been biology is cognition the whole way down. You know, the work of Michael Lean that this >> Yeah, exactly. He like he's really informed a lot of these podcast episodes. So you could basically use any human term for a neuron in a dish. And I am totally cool with that because I I believe all these things are spectrums and continuums now and you have to tell me why those neurons aren't seeing. I I think that it's actually a a kind of totally legitimate way of speaking about it. And maybe we can get into those differences later, but yeah, I I I think this is a completely fine way of talking about these systems. >> Mhm. So maybe it's worth talking about the reward function because this is sort of an important aspect of this I think because like what is the dog treat analogy here you know what is the you're such a good boy hand them the treat feedback signal happens how are you doing that for neurons on a plate >> yeah and initially we used the words reward and punishment and we were using that my my before neuroscience my background was psychology uh in the strict behavioral sense, a reward is something that increases the probability that a behavior will arise and a punishment is something that decreases the probability of the behavior arising. It has nothing to do with it being pleasant or painful or anything like that. It's simply the probability of a behavior and cells having electrical activity is again one of the most rudimentary behaviors but it is a type of behavior um at the most basic level. Uh however again many people misunderstood that. So we now use the words and I think these words are more intuitive to understand anyway. They're probably better. We just didn't think about it initially. Um we use the words now reinforcing in that it's going to keep a set of patterns happening or plasticity inducing in that it's going to incentivize the cells to change that pattern and how it relates. So what we used initially to be plasticity inducing was based on this theory uh that's been worked on by many many people but it was originally developed by professor KL Fristen over at University College London and it was called the free energy principle and what the free energy principle says at a sort of at a gross oversimplification as it is a very overarching theory uh and a broad branching theory at that is that a system will try to predict its environment by minimizing what it calls its free energy. But you can also think of as a form of information entropy or the amount of disorganization. And what that basically says is that we are and there's this part of it that of course active inference. We are going to aim to predict our environment and align those predictions with what we experience. So if I reach for my cup, I don't really in any sort of direct sense see the cup except in a gestalt sense. My brain interprets signals it receives from my eyes that the photons are bouncing on. And I'm going to make a model and say it's likely this distribution of possibilities that there is indeed a cup there based on what sensory information I've seen. And if I was to engage in a particular action like reaching for it, I would successfully pick it up. And if that happens, my expectation aligns with the future sensation of the world. It's a it gets a little complicated, but that's the core of it is can you predict the world? And if not, how do you then in future align it? There's only two ways. One is to get better at reaching for the cup. If I reach for the cup, I knock it over. That surprises me. It doesn't align with what I expected as an outcome. And so then I have to either get better at knowing that if I reach for the cup in that way I will knock it over or I have to get better at picking up the cup and controlling the world. These are sort of the two options to align. >> Yeah. Well explained hard concept to explain. I've spoke to I've spoke to Fristen and that's probably one of the best explanations I've gotten because it's a it's a damn hard concept to really explain simply. So I so I I bow to you on that one. Good. Nice one. Nice job. >> Well, he he he's the he's the uh the the godfather of it of the theory. Um, so he has a lot of nuance that I'm sure he would um with very good grace because he's an absolute absolute gentleman scientist. >> Yes, 100% >> would probably say well actually Brett but but at a high oversimplification I I believe that this is this would be accurate. Um uh the thing is though if we get down to this conclusion right that there's really only two ways to try to get better either better prediction or better control. We asked a question well what if then we made better prediction impossible. What if upon the cells doing a set of activity patterns that meant let's say pong they missed the ball we gave them something that couldn't be predicted random white noise. Would the cells and it was a question. It was a question. Uh would the cells then actually uh change their behavior to get better over time at hitting the ball? Because that's the only way they could predict their environment. If you miss you don't know what's going to happen. It's kind of the equivalent of uh if I'm in a room and I do something wrong and let's say you like you turn the lights off like over time I'll just be like oh I did it wrong and it's going to be dark for a bit that's okay I know that will happen but if every time like one time you turned the lights off one time you played loud music the other time you dropped me through a trap door like I'm not know I don't know what's going to happen the only thing I could do is be like all right I better hit that ball because I just don't know what's going to happen next u now this is anthromorphizing it but You could imagine that this is true of that level of information physics as well. And so that's what we did for the cells. And what we found was actually indeed they did end up remarkably adjusting their activity patterns very rapidly to try and create a more predictable environment and actually control it, which meant from our perspective, not the cell's perspective, but our perspective, the cells look like they were playing the game pong. So when when the paddle hit the ball at the absolute perfect angle, you would give it the most patterned, predictable, lovely, gorgeous stimulation that it likes, quote unquote. And then >> it was it was it was a bit rougher than that. It was any any hit would get something predictable. Any miss would get something unpredictable. Again, we took the simplest approach possible. >> Gotcha. So I was trying to figure out then is there like a distribution of okay that hit that exact ball hitting the paddle just 1 cm over is slightly worse. So then the pattern is slightly slightly more jumbled, slightly more noisy and then you kind of have a >> it's not exactly >> no we we did discuss this and as I said we started with the simplest approach and uh essentially like as we described in the paper there were two simpler approaches and the one that worked quite well. Uh and what we found is as we improved the sort of complexity we could start to see more and more measurable effect. Now, we could have continued to go down that road, try to refine and get better and better at Pong, except we're not set up to be a pong playing company. I mean, Pong's a cute example, but it's not in of itself what's going to really matter in the world. >> That should be the big goal. >> Once we've had the effect company, >> we're not a pong playing company, although we do do sit. >> Um, we realized very quickly like, yeah, this is a nice effect. We can see it. Cells in a dish can indeed do some things. And we realized, but you need the foundation to do it not just for us, but for the world. Because if we're the only ones with this technology and with access to this technology, we we will make progress, but it'll be a fraction of the progress if we can bring on a community of people around the world who want to explore these capabilities with us. >> Yeah. Yeah. I want to build something. Now, after this podcast, I'm going to try and get access to this and see what I can do because that sounds fun. >> You can sign up at Cortical Cloud and uh if you look at Corticle Labs, we have Corticle Cloud and you can actually sign up and join. There's a bit of a wait list, but you can sign up and get access. >> Cool. I I originally came across Dishbrain while preparing for my episode with Carl Fristen in the first place. This was maybe eight months ago or so now. It was the first time I came across Cortical Labs and your work and it just blew me away. I was like, "Wow, that's that seems like really convincing evidence that the free energy principle is happening not just on the level of the organism but at all of the smaller levels of organization as well. As you go down the biological hierarchy, at all levels of self-organization, it seems like this principle is playing out." And this seemed like really strong evidence for that where I hadn't necessarily seen strong experimental evidence elsewhere of this actual model prediction minimization. Like it's a great framework. It sounds nice, but I'd never seen an experiment that was like, "Wow, that's that seems like really good evidence that that's actually what's happening." Do you think that that that result is one of the strongest pieces of evidence for that that's what's happening at the lower levels of biological self-organization? I think lower levels is an interesting term and the answer is I I do think that it is evidence that there is drivers information based drivers in this and and bear in mind like uh professor Fristen and I uh we've worked together um before you know on these papers he was he was a senior author in this paper um but we do have slight difference of opinions on these I I believe that it is an formational driver. Uh but I do believe there are others out there and we've been working on exploring some of those drivers over time and we'll have some work out fairly soon putting real numbers and math behind that. But I I believe that there are multiple systems running. Uh the free energy principle in different iterations has covered the idea that there are interacting drivers and but generally propose that this is the principal driver which I don't find as convincing as the idea that it's one piece of a much broader puzzle. >> Right? >> So ultimately though the the nice thing about the way we're doing it is we can test it. Um, and a lot of the concerns some people have with the free energy principle is that as a broad, it is a principle. It's not a theory. There's a reason it's not called the free energy theory. It's a principle and it can't really be falsified in of itself. You can test different applications of it. And that's one thing we did and we found support for it. But it as a principle itself, it's very hard to falsify. And so we're very keen on looking at particular applications that can be falsified or or supported and figuring out how we put together a much larger picture on how these systems work. >> Yes. Very cool. You keep teasing me with these upcoming results. Brett, you keep you keep dangling these carrots in front of me just out of my reach. Um, no, that's it's a really good point. It's an interesting piece of nuance because the free energy principle really does make a very all-encompassing claim that this is theformational driver for systems of all sizes, shapes, and forms. And I've never heard the the the push back on that that it seems to be important and we have a very we reasons to be like it it could be part of the equation but I haven't necessarily heard that you know there could be many other or a few other or we just don't know how many otherformational drivers are forming or driving this self-organization. Can you drop any other that you think might be important here and why would you believe that? at a at a high level, one thing that I'll talk a little about because we'll have something out relatively soon on it is the idea of complexity uh at a high level. And so complexity is I think a very interesting feature and we we find many complex things innately attractive to us as biological creatures and it's not just us. animals do it, insects even to some extent um do this. And so, but it's hard to explain why we might find beauty attractive. You could argue beauty is predictable because it follows some sort of symmetry, but we don't typically, at least I personally don't typically find a plain circle or a square particularly beautiful. Um there still needs to be a level of complexity. And so there's this balance in my mind between complexity uh and the structure the information structure behind that and predictability, right? And then personally I believe these are different biological drivers that interact in some very interesting ways that actually lead to far more complex behavior than single driver alone. >> Very interesting. I'm really interested in this at the moment because I've just had a few conversations with mathematicians that are modeling the shape of DMT experiences. So I think >> I think what a lot of what you just said there resonates with as people take escalating doses of DMT, what they see is this greater complexification and symmetrical nature of their environment. you know, things go from three-fold symmetries to four-fold, five-fold, sixfold, sevenfold. And it just as these symmetries and levels of complexity expand, you know, people note experientially, phenomenologically that this is a more intense experience that it's more all-encompassing. Do you think that there's some connection there? Is that is that a a link that doesn't relate to your work or or does that sound related to what you just said? I think that there's a relation there. Um, of course, bear in mind like there's there's the work of cortical labs where we really are looking to provide a platform to people. But as a scientist, I have a particular interest in uh I guessformational drivers of intelligence foundationally, what I like to sort of refer to as like the information physics. Uh so my my I believe that there probably is a link there and I think though there's plenty of examples and uh in particular I was inspired uh I have a little 15-month-old now but I was inspired because I've been working this idea of complexity for a while and I saw her as her eyes began to develop around the first few months and she just loved fractals and I thought why why like why would she love fractals >> more than the square on the circle? You'd show the circle, she'd look at it, look away. Where's the mill? You'd show her some sort of fractal pattern. Ah, she would not look away. She loved the fractal pattern. So, this sort of led to me saying, I can't explain this with the tools that I currently have. And I've been working on these other approaches for a while, but I've kind of been playing around this fuzzy edge of an idea. And it was upon seeing this that I really went, "Huh, there's actually something we can do with this." And again with apologies for sort of dropping hints. We have been doing some explorations there and and I think some of the data is really interesting and I think it really adds a new perspective on how we go forward with these things. You would be a really fun guest to get on with a few of these people I've been speaking to. Are you familiar with the work of Andre Gomez Emerson? He's the research director at the Qualia Research Institute and he's really putting mathematical formalizations that I don't remotely understand. And I want to be clear about that behind qualia, behind experience, behind consciousness. And it just seems and it's it's very fractal fractal in nature. And there just seems to be a lot of connections there um with what you're speaking about. And he's done a lot of the really rigorous computation and he's brilliant guy. I think you guys will have a fun conversation. Well, I think I think it is interesting and it does relate back I think also to these questions on ethics that we're talking about because figuring out what experience if any these cells in a dish could have and I will flag very clearly there is no evidence that these cells in a dish can have an experience in any way we would remotely associate with that word but there are many people who are still very very worried I'm like without any evidence for it and we I work with a lot of these people who do have these concerns and I don't judge them for those concerns but it is good to sort of you can be concerned about the future but like grounded in the present evidence and the people I work with do that and that's great. Uh but one of the things we're doing to try and address the risk that could exist one day is to develop metrics like you're talking about. So we recently have a paper uh out at the moment just as a pre-print under review currently but we expect it to be out soon uh looking at agency. Agency is a big topical word at the moment with all the LLMs. >> Yes. >> And we actually developed this mathematical framework. It doesn't prove something has agency that can exclude things that don't based on how they process and transform information they receive. >> Very good. >> And so it's quite a powerful tactic and you could imagine extending that to things like consciousness or whatever term. I mean terms are very badly defined as we said before but you could extend this and start to put these uh borders around things where you can say look we don't understand exactly what consciousness is and maybe we never will but at the very least we can say if you don't have this we don't even need to worry about for example if you can't transform the information you receive in a meaningful way you almost certainly do not have agency because all you're doing is being a response like a reflex or lesser extent. There's a few varieties of those, but >> it's a way to sort of say, hey, look, is a thermostat agent? It changes when it feels cold. >> A thermostat isn't an agent. But it's very hard formally to say why that is. >> So, we're putting these boundaries around it and we hope to use that in our systems to also sort of identify anything that requires further look. So, people say, well, how do you know it's not conscious? we can say well we've done this analysis and it actually does not show the same metrics that a human does or we find out like in some other cases that metric is actually not related to consciousness at all um there's some work we did there at criticality and we're able to really demonstrate that this is necessary but not at all sufficient >> I find this so fascinating I've had a bunch of conversations again around biological agency at different levels of self-organization lost a guests on that are really confident that individual cells display information. And I guess the one one piece of that that you dropped there is that, you know, can the system transform a signal from the environment to make it meaningful to itself is one of these, you know, hallmarkers of agency. I've spoken to Philip Ball about about this who wrote a fantastic book called How Life Works. really looking at agency being the one of the most foundational pillars to think about biology. And he makes the argument, you know, very hard to prove. Again, we don't have a framework, but it really seems like what individual cells are doing is display a level of problemsolving agency. They explore their environments. They make meaningful use of ambiguous information. So, I'm curious for you to dive into this. And I asked him this question. You're like, what? Because complex behavior can look like agency, right? And it's very hard to disentangle them. How do you >> like how do you disentangle what's like truly an agent and what is doing something that looks complex like you know bacteria and like chemotaxis as an example, right? They come they will follow chemical gradients that kind of seems like agency, but then you could also see how that's not agency. And then the exact boundaries are always blurry. Boundaries don't really exist. But like talk about how we could develop that framework because I think this has huge implications for biology. >> For sure. Yeah, I fully agree with you. Uh I should specify the work we've recently done doesn't actually allow you to prove something as an agent, but it does allow you to prove what isn't an agent. And that said, that has that's helped on its own. >> That's a lot of progress. That's more than a lot of guests have been able to say. So yeah. >> Yeah, it it at least that's our proposal. I mean, we we think it's pretty well supported. has received quite a bit of support from people who have seen it so far. But of course, you know, science science progresses one step at a time. Uh so the short the short example of this in between agency is we basically propose this three- layered frameworks which we call information processing orders and essentially the first order of information processing is effectively just a reflex. you you pass some sort of threshold and then there's an action but the actual information that's been transmitted it's it it remains basically the same that it is. It doesn't cause any complex change. All you have to do is reach a threshold and it passes. the second level that we have the second order complexity uh actually has some sort of uh rudimentary um transformation. So you might think of this as like uh you send something in and then it might uh double or triple or it may change in some small way but it's not actually creating any sort of meaningful qualitative compounded change over time. Right? So it might have actually quite complex cycles like a memor memor memory stuff in neuromorphics uh can actually have some fairly complex dynamics but it doesn't actually physically change uh or meaningfully change the way the information is in a dynamic way. It doesn't have the real case of learning in any complex biological sense. This third order though does add this feature of actually qualitative memory over time where the change that occurs can actually then change the information yet again and so it can compound over time and basically observing this compound over time suggests that the system itself changes how it treats information that it will then receive over time. And I think that's the core of being an agent in the environment. being able to have not just a response to information, but for lack of a better word, agency over how you respond in that situation. And so the ability of these systems to monitor and change their change over time is really powerful, I think, as a defining feature. If you can't have that, we would argue you can't have agency. And it's kind of the simple straightforward question uh approach but it's not one that people had adopted before and really gotten down to saying what's the most fundamental need in terms of how you deal with information and it's that ability to change how you change over time. >> So time frame sounds like the key dimension there in terms of moving down the order of agency. the the first order of information processing is basically responding very immediately um to a to something in the environment that doesn't really persist in as you say a dynamic way through time. It might change its state once, but it's not going to change its state again and again and again based on some sort of signal at one time. And then as you go second order, third order, it's it's basically sort of about the time frame that a system can maintain some sort of dynamic change based on something it responded to in the environment. Again, that's even simpler way that even lacking and more nuance the way you described it. But is that maybe sort of the the one-dimensional simple way to think about it that it's really about time frame? Yeah, I don't think it's it's not just about time frame. It's how the systems and there's many layers of system, right? Like think about like a synapse versus cell versus a network of cells. So there's many systems here, right? And you might have a case where you have like the synapse synapse probably doesn't have agency, right? Does a cell have agency? I don't know. We'd have to test it. Probably not, but we'd have to test. What about the network? like at some level you might see something emerge but it's not at all levels. I'd say the core thing is not just time. It's actually how that change to the incoming information occurs over time. >> And if it can adapt in a specific way over time and actually transform that information in a specific or in any way really over time that then in itself changes. That is the most fundamental basis for agency. And again it doesn't prove that just because your system does that suddenly it has agency. There's a whole lot of other work that says, you know, you need capacity, intentionality. People have looked at like counterfactualities. There's a lot there that still needs to come into place. But at the very least, it can resolve questions like is a thermostat an agent because it feels cold. >> And I think like that at least this is actually how the how the uh this all started because a friend of mine would uh often argue sort of from a panist perspective. ah everything's everything's got some agency and I'd say no it doesn't or how prove it so fine here's here's here's an answer that I think addresses it um yeah sometimes sometimes uh science comes from sort of uh very deep profound Prometheian desires to seize fire and other times from a from a argument with a friend >> a wage over a few beers yeah I relate as an as an Irishman I definitely relate to that But I'm kind of I'm kind of interested to hear that you would lean towards a cell not having agency. Of course, >> being a good scientist, we can't say one way or the other, but I'd c like again depends on definitions, but based on what you described there, I'm like tick tick tick. Like a cell I think a cell absolutely displays that. >> Yeah, it may. But the nice thing is we don't have to query it, right? like like with that little uncertainty, we can just set out and test it and we'll get an answer that will say yes or no. Um, and that's the nice thing about what we put forward again is that this isn't just a sort of, you know, castle in the sky idea. It's one that we can rigorously test and answer and say, how does that fit in the framework? Uh I'm s you know one of my frustrations I'm not in academia anymore but one of my frustrations uh with a lot of the work that's coming out of the scientific community is uh a preference to be vague instead of raw >> right >> and I think that this is you know and I was actually amused to find um Freeman Dyson famous for Dyson spheres and not the vacuum company I think they took his name but Freeman Dyson uh who was obviously a famous scientist proposed uh maybe you should edit that out. I don't know if they took his name or if they've got another dice and I might get sued for that retracted. Um but he actually said the same thing all the way back in his day as well is that like this the biggest detriment to science is that there's an unwillingness to be prepared to put down your ideas and be wrong. And I don't think there's anything wrong with that. I I'm wrong all the time. I say, "Hey, I think the cells will do this." We test that. Cells don't do that. Okay, we know we know more than we did. You know, we've just had we tried a new cell type recently introduced into our cultures. It seems like they've all collapsed. Not great for us, but we didn't think that would happen. We've learned something. >> Yeah, >> that's powerful. It's excellent to be wrong. Scientists should be rewarded for being wrong and writing it down because the next time you might get it right, but if you always just refuse uh only want to be vague, okay, well done. you're not wrong, but have you really helped us progress? Unfortunately, the incentives just aren't there anymore in the this leads to a whole another discussion, but the incentives in most scientific academic environments are just aren't there to be prepared to take the big swing and potentially be wrong. And so, you get more and more iterative work building upon something that already exists rather than people trying to create something that has never been before. Yes, I was really going to say that that that's not a dig at the scientists, but that is a symptom of the infrastructure and incentives that we have. If you have a series of two or three, you know, two or three >> hypotheses that you were wrong on, that fourth grant proposal seriously becomes a lot harder to fund. But in the private sector, when you have a much larger mission and more funding, you're able to take bigger swings. you're not relying on, you know, the cycle of grant reports that really are relying on the last one. Of course, you have to also make successful do successful things and do meaningful things and have, you know, do things that are valuable, but you just, you know, you get a little bit more or a lot more leeway to take big swings, be wrong. Um, yeah, >> but it should be the other way around. I mean our public funded science and I know yeah again pretty much all the scientists I talked to would love the opportunity to take those big swings. These are uh for the most part creative inspiring individuals who just want to go out there and try and do something but they have to do the grant and uh in Australia grants are successful at the moment 7% of the time it's got a less than 10%. >> Wow. >> And so people just can't take that big risk >> and it's such a pity. I mean we again we can go really off track with this because I feel quite passionate about it and I see so much wasted potential from amazing people who are just stuck in an environment that they don't have any other option but >> yes >> we could do so much more across the world if only we could just fund fund science a little more and a little more ambitiously >> is incredibly yeah I'm incredibly grateful to be uh have Cortical Labs and have the funders and investors we have who literally look at the world and you know don't just see it the way it is but ask how could it be and are prepared to back us in our vision to try and create something. Uh I'm a little relieved that we keep finding nice results though. >> Yes. >> Because we just don't know a lot of the time like they are just questioned. We never knew if the free energy principle would work. We tried to set up the experiment in such a way that if we found evidence against it, it would have been an interesting story as well. But um it obviously wouldn't have been as interesting a story to find scientists showing this doesn't work. But every step of the way there's questions and uncertainty. >> Yeah, I completely I completely mirror your passion for this subject and I've talked to a bunch of frustrated scientists about exactly these concerns. But I'm really curious on how your stance on agency might have shifted over the last six, seven years working at Cortical Labs. Did you have sort of an idea of what agency looked like that has shifted over that time? Because you are watching neurons in a dish do these incredible things, things that I think, you know, maybe it would have been impossible to think about 100 years ago this being this being a reality. Does it change the way you think about neural systems? Does it change the way you think about system again down the biological hierarchy? Does it has it shifted your view about this at all? I not not not not personally, but I mean, you know, we were prepared to put our careers and lives work into the idea that cells indeed would have these ability to actually reorganize and show these amazing properties. So, we I mean, if we really thought it was impossible, we probably wouldn't have started. Um, but I will say like people have had these ideas for a long time. I mean the first work I could find about these sort of brains in like you know described in rather interesting ways but was 1929 I think um Bernell an author by Bernell who's a science historian who wrote a pretty wild book called the world the flesh and the devil um I'd recommend anyone who has a spare two hours it's only 80 pages or something long go read it um Grenell was a staunch communist uh as well which sort of reflects a bit on some of his views of what society should be. Uh take take that as you will when reading it. Uh but he he proposes as well. He sort of came down and said, "Hey, look, the most important and interesting things about human beings, we're pretty bad animals in most respects except for our brains. Uh our brains are remarkable." And so the inevitable conclusion is that our brains are the things that should go on and survive and we should propagate those. Um now we're not quite taking the same approach as I said but the idea has been thought on for a long time and there's been work also going back to probably 1998 was the first work really looking at responses of cells in the dish. Um there might be something earlier if so I apologize to those researchers. Um there was some really foundational work uh that had some interesting early results out of a lab from led by Steve Potter over in um uh the states back in the early 2000s. There's been other work done throughout the world since looking at interesting things. Where we came in was really uh looking at hard closed loop real time so that receiver response from the cells and immediately update their game world and combining it with these neuro computational theories and doing it at a level of scale and rigor that unfortunately people previously couldn't do. And we're fortunate with the timing then because it means that where we are now in the world or especially where we were back in 2019 uh there were these resources available. So again sometimes uh you know luck always has a little bit to do with it and the ability to you know this is called the giant shoulder uh so of course standing on the shoulders of giants right people who have gone and laid out so much of the ground work. I think one of the more interesting things about our early pong work was the ability for us to do uh human neurons from IPS-C's induced preotent stem cells. We never developed IPS-C's the developer of that rightly so. So won a Nobel Prize. So it's this important piece of work, but we're able to use those cells and we never came up with the first differentiations of those stem cells, cortical cells, but we could use that work. And so we we sort of were able to stands on the shoulders of these giants to build something that hadn't really been built in that way before and take it to the sort of one or two extra steps that previous works had not yet been able to do. >> Yes. Love it. Love when guests bring up the giant shoulder as well. Fantastic. really really appreciate it. How so how how sophisticated a game can these systems play do you think? Have you have you got a chess bot out there? I mean like I think that I would be I would feel very inadequate if I lost a game of chess to 800 neurons in a dish. But but can it play more sophisticated games where the mapping like this is really high level strategy, lots of playing down different routes and like the game to model the game, you just need like a really complex data structure, right? And like you know l and like AI systems will destroy any human chess player now will destroy any go player. I don't know if there is actually a game that exists that AI can't beat humans in, but I'm like how do you think that maps to your kind of systems? Can you could you get a really good AI or a really good cortical chess system? >> There there are games there are games but and this is interesting things the and there's this Morx paradox. Have you heard of this? >> I I I've heard it mentioned but please refresh. >> So essentially this states that uh things that computers find easy humans find hard. Things humans find easy computers find hard. So, if I was to do the square root of like 10,25, you know, 0892 in my head, like I'm I can't do that in my head. I'm going to get bored. Um, it'll take me a long time to do with a pen and paper. Uh, but a calculator, very simple, can do it immediately, right? Because it's a deterministic system. But likewise, no AI system, no physical AI system can actually go into an unknown, unmapped environment and navigate it and make a cup of tea. If you put a robot in my house and you say, "Go make a cup of tea, it's not doing that without shattering most of my cups, if ever, right? It requires but you you could do it, right? You learn other people's houses. You would guess, you would figure it out." >> So, it's actually, you know, something like a chess. Why is chess such an interesting thing? Because it's really hard for humans to do it perfectly. So, we have competitions. Who's better? That's a really hard thing. But computers are quite good at it. uh games that computers find hard. For example, like first person shooters with incomplete information. If you give the perfect game world, you know, to the computer, uh it can be pretty good, right? But you don't get a perfect information environment when you play a first person shooter, right? Especially not against other humans. Uh so the these are the sorts of things. So we're not aiming to build a system that is going to compete with what computers are good at. We're aiming to build a system to augment what computers are bad at. And so it's things with real time changes, with fuzzy information, with uh dynamic real time or limited information, things that biology has to learn to be very good at. When we evolved and we saw a tiger or lion in the grass, we weren't able to sample 10,000 times. Is that a lion? Is a lion going to eat me? We had to make that decision, right? Oh, well, Fred got eaten by the lion last time, so let's get out of here. Like, that's that's how we have to evolve to learn. And so, biology still has these properties. The question isn't, and I think this is the beautiful thing about it. The question is not, is it possible for brain cells to show intelligence? When we're looking at machine learning, the question is, is it possible for silicon to show general intelligence? We don't know, right? We do not know if that's possible yet. Current attempts despite trillions of investment have not done it, but we know for biology it is possible. The question is how do you get it and that that is a powerful question I think to begin this work and it's really what led us to begin this work in the first place. >> Yeah, it's really well said and I appreciate the I appreciate what you mean but I'm still curious if you think you could do it. So say Cortical Labs, they're pivoting tomorrow, right? your entire job is to now make a chess cortical system. Um, and Magnus Carlson's coming in. He's helping you as much as you want. Like, you have infinite money. Like, do you think that the best cortical chess system could beat the best chess AI system? I think that's a really interesting question, even if that's not your mission. >> Probably not. Probably not. Right. That's kind of what I was getting at before cuz the current machine learning AI systems, whatever you want to call them, uh can play the game essentially perfectly, right? And so humans can't do it. Uh so probably the answer is no. Um we we'd be looking to solve different problems. Now there are hybrid approaches that could get quite interesting. um and we are interested in those but in that case it's not a purely biological system. So do I think there's huge capabilities in what people call heterogeneous compute? Yes. I think heterogeneous computer or hybrid computing is incredibly interesting. But uh a pure biological system, no humans can't do it. I I don't think we're going to be building anything that's better at these sorts of things uh in anytime soon on their own. But could we augment an AI system to give it something that's even better? Very possibly. Right. >> Yes. >> Um and cortical labs of course looks at these heterogeneous systems as well um a little more in our research arm. So we we do take a lot of different approaches there and I think the future of computing is headed that way. heterogeneous compute, not just GPU and CPU, but your biological unit, your quantum unit, your neuromorphic chip, figuring out how to use the various tools in our toolkit the best way possible, right tool for the right job? Yes. Yeah. I guess I was curious, you know, do neurons in a dish, do they exhibit the same sort of scaling properties as LLMs, where you just keep getting this better performance the more you cram in? Like if we did build trillions upon trillions of neural neuron systems, you know, how much better can those systems be? Do do you think they or do you know do they exhibit a sort of similar scaling law to LLM? Is it just different when it's biological intelligence? Do you have any thoughts on that? >> Different is probably the right word. Uh if you consider like consider bees again like I like bees. I go back to bees a lot. Consider bees. Uh bees are pretty small, 800ish, 200 to 800,000 cells depending the bee you're talking about. Probably there's more variability than that, but it's roughly that range. Uh yet they navigate their environment pretty well. They can find things from a good good long distance for relative especially relative to the bee. Uh they can do pretty complicated stuff. They build. It's remarkable what bees do. But then consider an elephant, right? Elephants have much larger braids than humans. Does the elephant navigate its environment that much better than the bee given that it has so many magnitudes more cells? No. So, the scaling isn't the same. And if it was, we would see humans with bigger brains be that much smarter. That's just uh not the case, right? >> Yes. >> So, so I think like the answer to that is like it's going to be different. Um, a lot of it depends on the structure. We've actually moved to smaller cultures than what we did back in the early prototype days. We used to use about 800,000 to a million cells. Now we've gone back down from about 200,000 as our standard setup. And we get better results, more controllable results because it's better specified. >> Interesting. >> So I think there is a story there about growth, but I don't think it's nearly as straightforward as bigger is better, >> right? Like I was very interesting. And I was curious, you know, do you get a better Doom player if you build if you just like linearly as you as you add more neurons? It's just it's just not that it's not that simple. It's not how >> certainly >> it's certainly not the case. The complexity and structure matters a lot. Uh so unfortunately not as not as straightforward a story as that. If only only it was the case cuz growing bigger cells is not the hardest [ __ ] you know, we throw away most of the cells we ever make because we don't have a, you know, have things to put them on. Um, if all we had to do was grow a 100red billion cells and suddenly we would have a device that was so much better, my job would be very easy. Um, unfortunately uh unfortunately there's a lot more complexity uh there, but it's that very complexity which makes this such a beautiful and promising approach. >> Yes. So, how do you think about the future of these heter heterogeneous machines? Will there be neurons in my Mac 7 or or do you know what I mean? Like what like where will we see this in the world? How exactly will the biological systems interact with the AI that's being built at the moment? Um how do you think about that in the future? >> Yeah, look, you know what they say, uh predictions are hard, especially when they're about the future. Um the do I think that we'll have biological neurons in like sort of consumer laptops anytime soon? Probably not. I I don't but cloud use for certain tasks and applications. Uh a lot especially with the use of new um you know sort of frontier models and all that today a lot of processing you might use your laptop to do isn't actually done on your laptop. Um, a lot of the like for my laptop, most of my stuff is stored in the cloud. I bring it down into my laptop when I need it, right? A lot of the processing for some of the more most complicated things we do is done off my laptop. So, might that be a use case for your computers relatively soon? Yeah. I mean, if you logged on to the cortical cloud, you could do it today, albeit, you know, we're just at the start of the journey, but you could do at least some of it uh in a very very basic rudimentary experimental sense right now. So I think that's possible. Um but I think there are other types of devices other than laptops you know edge devices for example where some of the properties of neural systems like the very low power very high sample efficiency in other words doesn't need much data to learn becomes very promising. >> Interesting. Can you give an example of that? >> So I think things like edge edge robotics are particularly promising. Uh we've often used robots as an example because again you have a ground truth that we are essentially neat robots uh walking around the world doing all right. You know we seldom crash into things sometimes but seldom. Uh and so we know kind of like yeah controlling a entity in the real world is a thing biological cells can do quite well. So we think robots is a super interesting example and physical AI is receiving a lot of attention at the moment. Uh but the truth is this there's a reason these results haven't really bridged into the dynamic worlds just yet on their own. So those are sort of key that that's like one key example. >> Amazing. Brett, you're so cool. This work is amazing. You're such a good communicator. Um I've loved this conversation. I think this has been so much fun. I think we are able to really lay a good foundation for how this works, where it could go, what are the applications, what's happening at the moment. I'm personally incredibly excited to see all of these little carrots that you've been dangling in front of me the whole time. All of these little papers and results that you're that are going to come out soon. I'm super excited to to read them, to hear about them, to to see the headlines, to see how all the headlines have sensationalized the work and and created all of this crazy stuff that you didn't actually do. I am excited to have you back on when all this work can be talked about properly. Brett, thank you so much for your work, for everything. And uh yeah, I really enjoyed that. I thought that was so much fun. It >> was a pleasure. Pleasure chatting with you. Thanks for having me on the show. >> The Giant Shoulder mission is to explore radical ideas in biology, neuroscience, and consciousness and elevate those stories to the highest possible level while keeping them accessible to everyone. If this interests you and you want to support independent science, then please consider subscribing to the clips channel. Check out our 26 neuroscience book. Can download it for free.